

I don't recall Troy being a smash hit either. Total War: Warhammer 2 ( TWW2, WH2) is a turn-based/real-time strategy video game developed by Creative Assembly and published by SEGA, set in the Warhammer Fantasy world by Games Workshop. So maybe this 'step back' is actually a blessing in disguise. And those concepts echoed on the battle maps, which was basically an open field with a bit of fog and two chunks of units on either side of it. But that was mostly down to the mechanics they chose to implement, man, what on earth was that anyway. I'm not specifically happy with the way the engine works in 3 Kingdoms. Also I think we'd have been waiting for installment 3 a LOT longer in that case.Īnd last. CA is making a shitload of money on this trio of releases, but I think adopting a new engine for the last part would not have been beneficial to us either, I mean, that would kill a lot of cross-compatibility that the games actually do use. That said, WH2 is no performance king either, but at least it runs smooth now. Warhammer 2 got many performance boosts down the road, I'm expecting similar here.

I mean, why isnt the performance equal to WH2 at least? I think they crammed way too many effects on those maps, with very high detail levels or at least, expensive/inefficient detal levels. If you’ve missed the news about what this is, on 26 October Total War: Warhammer 2 is getting a campaign that will. This release really does smell (stink) of that principle yes. People who know what Mortal Empires is about can scroll straight to that map.
